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在一个ACE项目中使用线程是再常见不过了。然而ACE线程做到了很好的管理。使用了ACE_Thread_Manager封装了很多东西。
该类是将启动的线程放到了一个双向链表里进行管理的。
当我们想启动一个线程的时候,我们就可以这样的使用
启动线程:
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- void* func(void*);
- ACE_Thread_Manager::instance()->spawn(ACE_THR_FUNC(func), 0, THR_NEW_LWP);
线程阻塞,等待子线程退出:
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- ACE_Thread_Manager::instance()->wait();
ACE_Thread_Manager使用了单例模式。
ACE_Thread_Manager代码展示
带参构造函数
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- ACE_Thread_Manager::ACE_Thread_Manager (size_t prealloc,
- size_t lwm,
- size_t inc,
- size_t hwm)
- : grp_id_ (1),
- automatic_wait_ (1)
- #if defined (ACE_HAS_THREADS)
- , zero_cond_ (lock_)
- #endif /* ACE_HAS_THREADS */
- , thread_desc_freelist_ (ACE_FREE_LIST_WITH_POOL,
- prealloc, lwm, hwm, inc)
- {
- ACE_TRACE ("ACE_Thread_Manager::ACE_Thread_Manager");
- }
单例模式函数:
其中他ACE_Thread_Manager::delete_thr_mgr_ 布尔变量,当实例化的时候,设置true。
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- #if ! defined (ACE_THREAD_MANAGER_LACKS_STATICS)
- ACE_Thread_Manager *
- ACE_Thread_Manager::instance (void)
- {
- ACE_TRACE ("ACE_Thread_Manager::instance");
- if (ACE_Thread_Manager::thr_mgr_ == 0)
- {
- // Perform Double-Checked Locking Optimization.
- ACE_MT (ACE_GUARD_RETURN (ACE_Recursive_Thread_Mutex, ace_mon,
- *ACE_Static_Object_Lock::instance (), 0));
- if (ACE_Thread_Manager::thr_mgr_ == 0)
- {
- ACE_NEW_RETURN (ACE_Thread_Manager::thr_mgr_,
- ACE_Thread_Manager,
- 0);
- ACE_Thread_Manager::delete_thr_mgr_ = true;
- }
- }
- return ACE_Thread_Manager::thr_mgr_;
- }
- ACE_Thread_Manager *
- ACE_Thread_Manager::instance (ACE_Thread_Manager *tm)
- {
- ACE_TRACE ("ACE_Thread_Manager::instance");
- ACE_MT (ACE_GUARD_RETURN (ACE_Recursive_Thread_Mutex, ace_mon,
- *ACE_Static_Object_Lock::instance (), 0));
- ACE_Thread_Manager *t = ACE_Thread_Manager::thr_mgr_;
- // We can't safely delete it since we don't know who created it!
- ACE_Thread_Manager::delete_thr_mgr_ = false;
- ACE_Thread_Manager::thr_mgr_ = tm;
- return t;
- }
清除实例对象:
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- void
- ACE_Thread_Manager::close_singleton (void)
- {
- ACE_TRACE ("ACE_Thread_Manager::close_singleton");
- ACE_MT (ACE_GUARD (ACE_Recursive_Thread_Mutex, ace_mon,
- *ACE_Static_Object_Lock::instance ()));
- if (ACE_Thread_Manager::delete_thr_mgr_)
- {
- // First, we clean up the thread descriptor list.
- ACE_Thread_Manager::thr_mgr_->close ();
- delete ACE_Thread_Manager::thr_mgr_;
- ACE_Thread_Manager::thr_mgr_ = 0;
- ACE_Thread_Manager::delete_thr_mgr_ = false;
- }
- ACE_Thread_Exit::cleanup (ACE_Thread_Manager::thr_exit_);
- }
析构函数,清除对象:
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- int
- ACE_Thread_Manager::close ()
- {
- ACE_TRACE ("ACE_Thread_Manager::close");
- // Clean up the thread descriptor list.
- if (this->automatic_wait_)
- this->wait (0, 1);
- else
- {
- ACE_MT (ACE_GUARD_RETURN (ACE_Thread_Mutex, ace_mon, this->lock_, -1));
- this->remove_thr_all ();
- }
- return 0;
- }
- ACE_Thread_Manager::~ACE_Thread_Manager (void)
- {
- ACE_TRACE ("ACE_Thread_Manager::~ACE_Thread_Manager");
- this->close ();
- }
- void
- ACE_Thread_Manager::remove_thr_all (void)
- {
- ACE_Thread_Descriptor *td = 0;
- while ((td = this->thr_list_.delete_head ()) != 0)
- {
- this->remove_thr (td, 1);
- }
- }
线程启动函数:
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简单介绍一下参数:[html] view plaincopyprint?
func:线程函数,不用多数[html] view plaincopyprint?
args:线程函数参数,[html] view plaincopyprint?
- flags:线程的属性控制Flags to control attributes of the spawned threads.
- * @sa ACE_OS::thr_create() for descriptions of the
- * possible flags values and their interactions.
t_id:线程id[html] view plaincopyprint?
- t_handle: Pointer to a location to receive the spawned thread's
- * thread handle. If 0, the handle is not returned.
priority:线程的优先级[html] view plaincopyprint?
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- int
- ACE_Thread_Manager::spawn (ACE_THR_FUNC func,
- void *args,
- long flags,
- ACE_thread_t *t_id,
- ACE_hthread_t *t_handle,
- long priority,
- int grp_id,
- void *stack,
- size_t stack_size,
- const char** thr_name)
- {
- ACE_TRACE ("ACE_Thread_Manager::spawn");
- ACE_MT (ACE_GUARD_RETURN (ACE_Thread_Mutex, ace_mon, this->lock_, -1));
- if (grp_id == -1)
- grp_id = this->grp_id_++; // Increment the group id.
- if (priority != ACE_DEFAULT_THREAD_PRIORITY)
- ACE_CLR_BITS (flags, THR_INHERIT_SCHED);
- if (this->spawn_i (func,
- args,
- flags,
- t_id,
- t_handle,
- priority,
- grp_id,
- stack,
- stack_size,
- 0,
- thr_name) == -1)
- return -1;
- return grp_id;
- }
- // Create N new threads running FUNC.
- int
- ACE_Thread_Manager::spawn_n (size_t n,
- ACE_THR_FUNC func,
- void *args,
- long flags,
- long priority,
- int grp_id,
- ACE_Task_Base *task,
- ACE_hthread_t thread_handles[],
- void *stack[],
- size_t stack_size[],
- const char* thr_name[])
- {
- ACE_TRACE ("ACE_Thread_Manager::spawn_n");
- ACE_MT (ACE_GUARD_RETURN (ACE_Thread_Mutex, ace_mon, this->lock_, -1));
- if (grp_id == -1)
- grp_id = this->grp_id_++; // Increment the group id.
- for (size_t i = 0; i < n; i++)
- {
- // @@ What should happen if this fails?! e.g., should we try to
- // cancel the other threads that we've already spawned or what?
- if (this->spawn_i (func,
- args,
- flags,
- 0,
- thread_handles == 0 ? 0 : &thread_handles,
- priority,
- grp_id,
- stack == 0 ? 0 : stack,
- stack_size == 0 ? ACE_DEFAULT_THREAD_STACKSIZE : stack_size,
- task,
- thr_name == 0 ? 0 : &thr_name ) == -1)
- return -1;
- }
- return grp_id;
- }
- // Create N new threads running FUNC.
- int
- ACE_Thread_Manager::spawn_n (ACE_thread_t thread_ids[],
- size_t n,
- ACE_THR_FUNC func,
- void *args,
- long flags,
- long priority,
- int grp_id,
- void *stack[],
- size_t stack_size[],
- ACE_hthread_t thread_handles[],
- ACE_Task_Base *task,
- const char* thr_name[])
- {
- ACE_TRACE ("ACE_Thread_Manager::spawn_n");
- ACE_MT (ACE_GUARD_RETURN (ACE_Thread_Mutex, ace_mon, this->lock_, -1));
- if (grp_id == -1)
- grp_id = this->grp_id_++; // Increment the group id.
- for (size_t i = 0; i < n; i++)
- {
- // @@ What should happen if this fails?! e.g., should we try to
- // cancel the other threads that we've already spawned or what?
- if (this->spawn_i (func,
- args,
- flags,
- thread_ids == 0 ? 0 : &thread_ids,
- thread_handles == 0 ? 0 : &thread_handles,
- priority,
- grp_id,
- stack == 0 ? 0 : stack,
- stack_size == 0 ? ACE_DEFAULT_THREAD_STACKSIZE : stack_size,
- task,
- thr_name == 0 ? 0 : &thr_name ) == -1)
- return -1;
- }
- return grp_id;
- }
下面是函数,更具其名字应该能知道线程管理的意义了:
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- ACE_THR_FUNC_RETURN exit (ACE_THR_FUNC_RETURN status = 0,
- bool do_thread_exit = true);
-
- /**
- * Block until there are no more threads running in this thread
- * manager or @c timeout expires.
- *
- * @param timeout is treated as "absolute" time by default, but this
- * can be changed to "relative" time by setting the @c
- * use_absolute_time to false.
- * @param abandon_detached_threads If true, @c wait() will first
- * check thru its thread list for
- * threads with THR_DETACHED or
- * THR_DAEMON flags set and remove
- * these threads. Notice that
- * unlike other @c wait_*() methods,
- * by default, @c wait() does wait on
- * all thread spawned by this
- * thread manager no matter the detached
- * flags are set or not unless it is
- * called with @c
- * abandon_detached_threads flag set.
- * @param use_absolute_time If true then treat @c timeout as
- * absolute time, else relative time.
- * @return 0 on success * and -1 on failure.
- *
- * @note If this function is called while the @c
- * ACE_Object_Manager is shutting down (as a result of program
- * rundown via @c ACE::fini()), it will not wait for any threads to
- * complete. If you must wait for threads spawned by this thread
- * manager to complete and you are in a ACE rundown situation (such
- * as your object is being destroyed by the @c ACE_Object_Manager)
- * you can use @c wait_grp() instead.
- */
- int wait (const ACE_Time_Value *timeout = 0,
- bool abandon_detached_threads = false,
- bool use_absolute_time = true);
-
- /// Join a thread specified by @a tid. Do not wait on a detached thread.
- int join (ACE_thread_t tid, ACE_THR_FUNC_RETURN *status = 0);
-
- /**
- * Block until there are no more threads running in a group.
- * Returns 0 on success and -1 on failure. Notice that wait_grp
- * will not wait on detached threads.
- */
- int wait_grp (int grp_id);
-
- /**
- * Return the "real" handle to the calling thread, caching it if
- * necessary in TSS to speed up subsequent lookups. This is
- * necessary since on some platforms (e.g., Windows) we can't get this
- * handle via direct method calls. Notice that you should *not*
- * close the handle passed back from this method. It is used
- * internally by Thread Manager. On the other hand, you *have to*
- * use this internal thread handle when working on Thread_Manager.
- * Return -1 if fail.
- */
- int thr_self (ACE_hthread_t &);
-
- /**
- * Return the unique ID of the calling thread.
- * Same as calling ACE_Thread::self().
- */
- ACE_thread_t thr_self (void);
-
- /**
- * Returns a pointer to the current ACE_Task_Base we're executing
- * in if this thread is indeed running in an ACE_Task_Base, else
- * return 0.
- */
- ACE_Task_Base *task (void);
-
- /**
- * @name Suspend and resume methods
- *
- * Suspend/resume is not supported on all platforms. For example, Pthreads
- * does not support these functions.
- */
- //@{
-
- /// Suspend all threads
- int suspend_all (void);
-
- /// Suspend a single thread.
- int suspend (ACE_thread_t);
-
- /// Suspend a group of threads.
- int suspend_grp (int grp_id);
-
- /**
- * True if @a t_id is inactive (i.e., suspended), else false. Always
- * return false if @a t_id is not managed by the Thread_Manager.
- */
- int testsuspend (ACE_thread_t t_id);
-
- /// Resume all stopped threads
- int resume_all (void);
-
- /// Resume a single thread.
- int resume (ACE_thread_t);
-
- /// Resume a group of threads.
- int resume_grp (int grp_id);
-
- /**
- * True if @a t_id is active (i.e., resumed), else false. Always
- * return false if @a t_id is not managed by the Thread_Manager.
- */
- int testresume (ACE_thread_t t_id);
-
- //@}
-
- // = Send signals to one or more threads without blocking.
- /**
- * Send @a signum to all stopped threads. Not supported on platforms
- * that do not have advanced signal support, such as Win32.
- */
- int kill_all (int signum);
- /**
- * Send the @a signum to a single thread. Not supported on platforms
- * that do not have advanced signal support, such as Win32.
- */
- int kill (ACE_thread_t, int signum);
- /**
- * Send @a signum to a group of threads, not supported on platforms
- * that do not have advanced signal support, such as Win32.
- */
- int kill_grp (int grp_id, int signum);
-
- // = Cancel methods, which provides a cooperative thread-termination mechanism (will not block).
- /**
- * Cancel's all the threads.
- */
- int cancel_all (int async_cancel = 0);
-
- /**
- * Cancel a single thread.
- */
- int cancel (ACE_thread_t, int async_cancel = 0);
-
- /**
- * Cancel a group of threads.
- */
- int cancel_grp (int grp_id, int async_cancel = 0);
-
- /**
- * True if @a t_id is cancelled, else false. Always return false if
- * @a t_id is not managed by the Thread_Manager.
- */
- int testcancel (ACE_thread_t t_id);
-
- /**
- * True if @a t_id has terminated (i.e., is no longer running),
- * but the slot in the thread manager hasn't been reclaimed yet,
- * else false. Always return false if @a t_id is not managed by the
- * Thread_Manager.
- */
- int testterminate (ACE_thread_t t_id);
-
- /// Set group ids for a particular thread id.
- int set_grp (ACE_thread_t,
- int grp_id);
-
- /// Get group ids for a particular thread id.
- int get_grp (ACE_thread_t,
- int &grp_id);
-
- /**
- * @name Task-related operations
- */
- //@{
- /**
- * Block until there are no more threads running in a specified task.
- * This method will not wait for either detached or daemon threads;
- * the threads must have been spawned with the @c THR_JOINABLE flag.
- * Upon successful completion, the threads have been joined, so further
- * attempts to join with any of the waited-for threads will fail.
- *
- * @param task The ACE_Task_Base object whose threads are to waited for.
- *
- * @retval 0 Success.
- * @retval -1 Failure (consult errno for further information).
- */
- int wait_task (ACE_Task_Base *task);
-
- /**
- * Suspend all threads in an ACE_Task.
- */
- int suspend_task (ACE_Task_Base *task);
-
- /**
- * Resume all threads in an ACE_Task.
- */
- int resume_task (ACE_Task_Base *task);
-
- /**
- * Send a signal @a signum to all threads in an ACE_Task.
- */
- int kill_task (ACE_Task_Base *task, int signum);
-
- /**
- * Cancel all threads in an ACE_Task. If <async_cancel> is non-0,
- * then asynchronously cancel these threads if the OS platform
- * supports cancellation. Otherwise, perform a "cooperative"
- * cancellation.
- */
- int cancel_task (ACE_Task_Base *task, int async_cancel = 0);
-
- //@}
-
- // = Collect thread handles in the thread manager. Notice that
- // the collected information is just a snapshot.
- /// Check if the thread is managed by the thread manager. Return true if
- /// the thread is found, false otherwise.
- int hthread_within (ACE_hthread_t handle);
- int thread_within (ACE_thread_t tid);
-
- /// Returns the number of ACE_Task_Base in a group.
- int num_tasks_in_group (int grp_id);
-
- /// Returns the number of threads in an ACE_Task_Base.
- int num_threads_in_task (ACE_Task_Base *task);
-
- /**
- * Returns a list of ACE_Task_Base pointers corresponding to the tasks
- * that have active threads in a specified thread group.
- *
- * @param grp_id The thread group ID to obtain task pointers for.
- *
- * @param task_list is a pointer to an array to receive the list of pointers.
- * The caller is responsible for supplying an array with at
- * least @arg n entries.
- *
- * @param n The maximum number of ACE_Task_Base pointers to write
- * in @arg task_list.
- *
- * @retval If successful, the number of pointers returned, which will be
- * no greater than @arg n. Returns -1 on error.
- *
- * @note This method has no way to indicate if there are more than
- * @arg n ACE_Task_Base pointers available. Therefore, it may be
- * wise to guess a larger value of @arg n than one thinks in cases
- * where the exact number of tasks is not known.
- *
- * @sa num_tasks_in_group(), task_all_list()
- */
- ssize_t task_list (int grp_id,
- ACE_Task_Base *task_list[],
- size_t n);
-
- /**
- * Returns in @a thread_list a list of up to @a n thread ids in an
- * ACE_Task_Base. The caller must allocate the memory for
- * @a thread_list. In case of an error, -1 is returned. If no
- * requested values are found, 0 is returned, otherwise correct
- * number of retrieved values are returned.
- */
- ssize_t thread_list (ACE_Task_Base *task,
- ACE_thread_t thread_list[],
- size_t n);
-
- /**
- * Returns in @a hthread_list a list of up to @a n thread handles in
- * an ACE_Task_Base. The caller must allocate memory for
- * @a hthread_list. In case of an error, -1 is returned. If no
- * requested values are found, 0 is returned, otherwise correct
- * number of retrieved values are returned.
- */
- ssize_t hthread_list (ACE_Task_Base *task,
- ACE_hthread_t hthread_list[],
- size_t n);
-
- /**
- * Returns in @a thread_list a list of up to @a n thread ids in a
- * group @a grp_id. The caller must allocate the memory for
- * @a thread_list. In case of an error, -1 is returned. If no
- * requested values are found, 0 is returned, otherwise correct
- * number of retrieved values are returned.
- */
- ssize_t thread_grp_list (int grp_id,
- ACE_thread_t thread_list[],
- size_t n);
-
- /**
- * Returns in @a hthread_list a list of up to @a n thread handles in
- * a group @a grp_id. The caller must allocate memory for
- * @a hthread_list.
- */
- ssize_t hthread_grp_list (int grp_id,
- ACE_hthread_t hthread_list[],
- size_t n);
-
- /**
- * Returns a list of ACE_Task_Base pointers corresponding to the tasks
- * that have active threads managed by this instance.
- *
- * @param task_list is a pointer to an array to receive the list of pointers.
- * The caller is responsible for supplying an array with at
- * least @arg n entries.
- *
- * @param n The maximum number of ACE_Task_Base pointers to write
- * in @arg task_list.
- *
- * @retval If successful, the number of pointers returned, which will be
- * no greater than @arg n. Returns -1 on error.
- *
- * @note This method has no way to indicate if there are more than
- * @arg n ACE_Task_Base pointers available. Therefore, it may be
- * wise to guess a larger value of @arg n than one thinks in cases
- * where the exact number of tasks is not known.
- *
- * @sa count_threads()
- */
- ssize_t task_all_list (ACE_Task_Base *task_list[],
- size_t n);
-
- /**
- * Returns in @a thread_list a list of up to @a n thread ids. The
- * caller must allocate the memory for @a thread_list. In case of an
- * error, -1 is returned. If no requested values are found, 0 is
- * returned, otherwise correct number of retrieved values are
- * returned.
- */
- ssize_t thread_all_list (ACE_thread_t thread_list[],
- size_t n);
-
- /// Set group ids for a particular task.
- int set_grp (ACE_Task_Base *task, int grp_id);
-
- /// Get group ids for a particular task.
- int get_grp (ACE_Task_Base *task, int &grp_id);
-
- /// Return a count of the current number of threads active in the
- /// <Thread_Manager>.
- size_t count_threads (void) const;
-
- /// Get the state of the thread. Returns false if the thread is not
- /// managed by this thread manager.
- int thr_state (ACE_thread_t id, ACE_UINT32& state);
-
- /**
- * Register an At_Thread_Exit hook and the ownership is acquire by
- * Thread_Descriptor, this is the usual case when the AT is dynamically
- * allocated.
- */
- int at_exit (ACE_At_Thread_Exit* cleanup);
-
- /// Register an At_Thread_Exit hook and the ownership is retained for the
- /// caller. Normally used when the at_exit hook is created in stack.
- int at_exit (ACE_At_Thread_Exit& cleanup);
-
- /**
- *
- *****
- * @deprecated This function is deprecated. Please use the previous two
- * at_exit method. Notice that you should avoid mixing this method
- * with the previous two at_exit methods.
- *****
- *
- * Register an object (or array) for cleanup at
- * thread termination. "cleanup_hook" points to a (global, or
- * static member) function that is called for the object or array
- * when it to be destroyed. It may perform any necessary cleanup
- * specific for that object or its class. "param" is passed as the
- * second parameter to the "cleanup_hook" function; the first
- * parameter is the object (or array) to be destroyed.
- * "cleanup_hook", for example, may delete the object (or array).
- * If <cleanup_hook> == 0, the <object> will _NOT_ get cleanup at
- * thread exit. You can use this to cancel the previously added
- * at_exit.
- */
- int at_exit (void *object,
- ACE_CLEANUP_FUNC cleanup_hook,
- void *param);
-
- /// Access function to determine whether the Thread_Manager will
- /// wait for its thread to exit or not when being closing down.
- void wait_on_exit (int dowait);
- int wait_on_exit (void);
-
- /// Dump the state of an object.
- void dump (void);
-
- /// Declare the dynamic allocation hooks.
- ACE_ALLOC_HOOK_DECLARE;
-
- protected:
- // = Accessors for ACE_Thread_Descriptors.
- /**
- * Get a pointer to the calling thread's own thread_descriptor.
- * This must be called from a spawn thread. This function will
- * fetch the info from TSS.
- */
- ACE_Thread_Descriptor *thread_desc_self (void);
-
- /// Return a pointer to the thread's Thread_Descriptor,
- /// 0 if fail.
- ACE_Thread_Descriptor *thread_descriptor (ACE_thread_t);
-
- /// Return a pointer to the thread's Thread_Descriptor,
- /// 0 if fail.
- ACE_Thread_Descriptor *hthread_descriptor (ACE_hthread_t);
-
- /// Create a new thread (must be called with locks held).
- int spawn_i (ACE_THR_FUNC func,
- void *arg,
- long flags,
- ACE_thread_t * = 0,
- ACE_hthread_t *t_handle = 0,
- long priority = ACE_DEFAULT_THREAD_PRIORITY,
- int grp_id = -1,
- void *stack = 0,
- size_t stack_size = 0,
- ACE_Task_Base *task = 0,
- const char** thr_name = 0);
-
- /// Run the registered hooks when the thread exits.
- void run_thread_exit_hooks (int i);
-
- /// Locate the index of the table slot occupied by <t_id>. Returns
- /// -1 if <t_id> is not in the table doesn't contain <t_id>.
- ACE_Thread_Descriptor *find_thread (ACE_thread_t t_id);
-
- /// Locate the index of the table slot occupied by <h_id>. Returns
- /// -1 if <h_id> is not in the table doesn't contain <h_id>.
- ACE_Thread_Descriptor *find_hthread (ACE_hthread_t h_id);
-
- /**
- * Locate the thread descriptor address of the list occupied by
- * @a task. Returns 0 if @a task is not in the table doesn't contain
- * @a task.
- */
- ACE_Thread_Descriptor *find_task (ACE_Task_Base *task,
- size_t slot = 0);
-
- /// Insert a thread in the table (checks for duplicates).
- int insert_thr (ACE_thread_t t_id,
- ACE_hthread_t,
- int grp_id = -1,
- long flags = 0);
-
- /// Append a thread in the table (adds at the end, growing the table
- /// if necessary).
- int append_thr (ACE_thread_t t_id, ACE_hthread_t,
- ACE_UINT32,
- int grp_id,
- ACE_Task_Base *task = 0,
- long flags = 0,
- ACE_Thread_Descriptor *td = 0);
-
- /// Remove thread from the table.
- void remove_thr (ACE_Thread_Descriptor *td,
- int close_handler);
-
- /// Remove all threads from the table.
- void remove_thr_all (void);
-
- // = The following four methods implement a simple scheme for
- // operating on a collection of threads atomically.
-
- /**
- * Efficiently check whether @a thread is in a particular @a state.
- * This call updates the TSS cache if possible to speed up
- * subsequent searches.
- */
- int check_state (ACE_UINT32 state,
- ACE_thread_t thread,
- int enable = 1);
-
- /// Apply @a func to all members of the table that match the @a task
- int apply_task (ACE_Task_Base *task,
- ACE_THR_MEMBER_FUNC func,
- int = 0);
-
- /// Apply @a func to all members of the table that match the @a grp_id.
- int apply_grp (int grp_id,
- ACE_THR_MEMBER_FUNC func,
- int arg = 0);
-
- /// Apply @a func to all members of the table.
- int apply_all (ACE_THR_MEMBER_FUNC,
- int = 0);
-
- /// Join the thread described in @a td.
- int join_thr (ACE_Thread_Descriptor *td,
- int = 0);
-
- /// Resume the thread described in @a td.
- int resume_thr (ACE_Thread_Descriptor *td,
- int = 0);
-
- /// Suspend the thread described in @a td.
- int suspend_thr (ACE_Thread_Descriptor *td,
- int = 0);
-
- /// Send signal @a signum to the thread described in @a td.
- int kill_thr (ACE_Thread_Descriptor *td,
- int signum);
-
- /// Set the cancellation flag for the thread described in @a td.
- int cancel_thr (ACE_Thread_Descriptor *td,
- int async_cancel = 0);
-
- /// Register a thread as terminated and put it into the <terminated_thr_list_>.
- int register_as_terminated (ACE_Thread_Descriptor *td);
-
- /// Setting the static ACE_TSS_TYPE (ACE_Thread_Exit) *thr_exit_ pointer.
- static int set_thr_exit (ACE_TSS_TYPE (ACE_Thread_Exit) *ptr);
-
- /**
- * Keeping a list of thread descriptors within the thread manager.
- * Double-linked list enables us to cache the entries in TSS
- * and adding/removing thread descriptor entries without
- * affecting other thread's descriptor entries.
- */
- ACE_Double_Linked_List<ACE_Thread_Descriptor> thr_list_;
-
- #if !defined (ACE_HAS_VXTHREADS)
- /// Collect terminated but not yet joined thread entries.
- ACE_Double_Linked_List<ACE_Thread_Descriptor_Base> terminated_thr_list_;
- #endif /* !ACE_HAS_VXTHREADS */
-
- /// Collect pointers to thread descriptors of threads to be removed later.
- ACE_Unbounded_Queue<ACE_Thread_Descriptor*> thr_to_be_removed_;
-
- /// Keeps track of the next group id to assign.
- int grp_id_;
-
- /// Set if we want the Thread_Manager to wait on all threads before
- /// being closed, reset otherwise.
- int automatic_wait_;
-
- // = ACE_Thread_Mutex and condition variable for synchronizing termination.
- #if defined (ACE_HAS_THREADS)
- /// Serialize access to the <zero_cond_>.
- ACE_Thread_Mutex lock_;
-
- /// Keep track of when there are no more threads.
- ACE_Condition_Thread_Mutex zero_cond_;
- #endif /* ACE_HAS_THREADS */
-
- ACE_Locked_Free_List<ACE_Thread_Descriptor, ACE_SYNCH_MUTEX> thread_desc_freelist_;
-
- private:
- #if ! defined (ACE_THREAD_MANAGER_LACKS_STATICS)
- /// Pointer to a process-wide ACE_Thread_Manager.
- static ACE_Thread_Manager *thr_mgr_;
-
- /// Must delete the thr_mgr_ if true.
- static bool delete_thr_mgr_;
-
- /// Global ACE_TSS (ACE_Thread_Exit) object ptr.
- static ACE_TSS_TYPE (ACE_Thread_Exit) *thr_exit_;
- #endif /* ! defined (ACE_THREAD_MANAGER_LACKS_STATICS) */
- };
-
- #if defined (ACE_THREAD_MANAGER_LACKS_STATICS)
- #define ACE_THREAD_MANAGER_SINGLETON_DEFINE \
- ACE_Singleton<ACE_Thread_Manager, ACE_SYNCH_MUTEX>;
- typedef ACE_Singleton<ACE_Thread_Manager, ACE_SYNCH_MUTEX> ACE_THREAD_MANAGER_SINGLETON;
- #endif /* defined (ACE_THREAD_MANAGER_LACKS_STATICS) */
-
- ACE_END_VERSIONED_NAMESPACE_DECL
-
- #if defined (__ACE_INLINE__)
- #include "ace/Thread_Manager.inl"
- #endif /* __ACE_INLINE__ */
-
- #include /**/ "ace/post.h"
- #endif /* ACE_THREAD_MANAGER_H */
注意:必须在退出functor所属的线程的上下文中,向线程管理器登记这个退出functor.使用ACE_Thread_Manager::at_exit()方法登记退出functor;
ACE_Thread_Manager::wait()会等待所有的子线程退出,而不管与那些线程相关联的是哪个任务,当你有不止一个任务正在执行的时候,使用这个特性将会很方便;
注意:我们要把ACE_Thread_Manager类的实例当作一个单体对象使用;其原因是:在默认情况下,ACE会通过这个单体对象来管理所有的线程;尽管在大多数情况下,你会发现默认行为已经足够,你可以创建并使用多个线程管理器对象;
线程的取消:
取消是一种你可以用以消灭(zap)正在运行线程的途径.任何线程退出处理器都不会被调用,线程专有存储空间也不会被释放.你的线程将消失.在某些情况下,取消也是一种"必要的邪恶":为了退出一个长时间运行的、只进行计算的线程,或是终止一个阻塞在阻塞式调用上的线程.在大多数情况下,应用终止时取消线程是有意义的;
取消有以下几种模式:
A、延迟取消:
这种模式下,所有的取消操作都会被延迟到该线程的下一个取消点.取消点是代码中明确定义的点,在这个点上,线程或是已经阻塞,或是用ACE_Thread_Manager::testcancal()方法编写了显式的取消点.这种模式是用ACE构建的应用的默认模式;
B、协作式取消:
这种模式下,线程并没有被真正的取消,而是会在派生它们的ACE_Thread_Manager实例中被标记已取消.你可以调用ACE_Thread_Manager::testcalcel()方法来确定线程是否处在已取消状态.如果这样,你可以选择退出线程.这种模式避免了常规取消所带来的大多数讨厌的副作用.如果你想构建可移植的应用,就最好坚持使用这种取消模式;
C、异步取消:
这种模式下,取消操作可以在任意时刻被处理;运行在这种模式下的线程可能会难以管理.你可以把任何线程的取消状态从启用改为禁用,以确保线程不会在执行关键代码时被取消.你还可以使用线程清理处理器,它们将在线程取消时被调用,以确保线程的各不变项在取消过程中得以维持.
D、禁用取消:
调用ACE_Thread::disablecancel(),可以完全禁止取消某个线程;
ACE_Thread_Manager::cancel_task()方法可以用来取消一个线程;
下面的方法可以把线程的取消模式设置为异步取消模式:
cancel_state new_state;
new_state.cancelstate = PTHREAD_CANCEL_ENABLE;
new_state.canceltype = PTHREAD_CANCEL_ASYNCHRONOUS;
ACE_Thread::setcancelstate(new_state, 0);
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