ACE Reactor框架使用实例-大量代码
,上传的是已经投入使用的代码,所以有部分应用业务包含其中,我作了部分删除和注释.本想全部删除,仅留框架,但我觉得与书上的教学例子无异了,所以保留了部分.有不清楚的大家可以交流.
本人水平有限,接触ACE时间不长,代码水平不高,如有问题或考虑不全之处还请大家指出
服务端:
功能:保存所有客户端信息和在线状态,统一分配端口.对掉线的客户端信息通知到进程控制模块
ServerService.h
#ifndef _SERVERSERVICE_H_
#define _SERVERSERVICE_H_
#include <map>
#include <string>
#include <sstream>
#include <fstream>
#include "ace/TP_Reactor.h"
#include "ace/SOCK_Dgram.h"
#include "ace/Task.h"
namespace YB
{
const static ACE_UINT32 iLocalHostPort = 8001;
typedef unsignedchar BYTE;
static ACE_Thread_Mutex slock;
typedef struct STAPPID_
{
std::stringsIp; // 客户端IP
int iPort; // 客户端连接到服务端的端口
int ClientAcceptPort; // 服务端分配的客户端监听端口
BYTE byAppid; // 模块标识
BYTE byGroup; // 组号
int iTime; // 时计器,维护客户端在线状态
bool bOnline; // 在线状态
}STAppid;
/*
服务端UDP数据收发
*/
class CMain;
class CServerService: public ACE_Event_Handler
{
public:
// 构造、析构函数
CServerService();
~CServerService();
virtual ACE_HANDLE get_handle(void) const; // 继承基类
virtual inthandle_input(ACE_HANDLE fd = ACE_INVALID_HANDLE); // 有网络数据到达
virtual inthandle_close(ACE_HANDLE handle, ACE_Reactor_Mask close_mask); // 关闭网络监听
bool Open(CMain* cm);
void SendToAll(char* buf, int nSize); // 消息群发
intDeleteAppid(BYTE byappid, std::string sip); // 删除指定客户端信息
bool ReadServerIP(); // 读配置IP
private:
void UpdateClientAllSatte(STAppid stAppid, ACE_INET_Addr taddr); // 更新客户端状态
void UpdateState(YB::BYTE byappid); // 客户端在线
void MsgData(YB::BYTE byappid); // 消息报文
void ChackProtocol(const char* buf, const int nSize); // 解析报文
void ApplyConn(const char *buf, const int nSize); // 应答客户申请连接
void AllotPort(unsigned short &uiPort); // 检查分配客户端端口是否重复,并分配新的
BYTE checkFrame(unsigned char* uc_buf, unsigned short uc_length);// 帧校验
void fixFrame(unsigned char* uc_buf, unsigned char& uc_Length, // 组帧
unsigned char flag, unsigned char dest_addr, unsigned char src_addr);
void CheckAppid(BYTE byappid,std::string sIp);
public:
std::map<BYTE, STAppid> mpInfo; // 注册客户端信息表
private:
ACE_INET_Addr addr;
ACE_SOCK_Dgram udp;
std::stringsServerIP;
unsigned short usiPort; // 分配客户端端口值
STAppid stAppid;
int iPortCount;
CMain* cmn;
};
// 定时器类,监视在线客户端,
class CTaskTimer : public ACE_Task_Base
{
public:
// 构造、析构函数
CTaskTimer(){timeid = 0;};
virtual ~CTaskTimer(){};
virtual inthandle_close(ACE_HANDLE handle, ACE_Reactor_Mask close_mask); // 关闭网络监听
public:
bool Open(CServerService *udp);
inthandle_timeout(const ACE_Time_Value ¤t_time, const void *act = 0);// 定时器,清理掉线客户端
private:
CServerService *sudp;
long timeid;
};
// 主调类,负责启动定时器和网络监听
class CMain : public ACE_Task_Base
{
public:
// 构造、析构函数
CMain(){};
~CMain(){};
public:
bool Open();
intClose();
private:
CServerService *serudp;
CTaskTimer*taskTimer;
};
}
#endif// end of _SERVERSERVICE_H_
ServerService.cpp
#include "./ServerService.h"
using namespace YB;
bool CMain::Open()
{
ACE_NEW_RETURN(serudp, CServerService, false);
ACE_NEW_RETURN(taskTimer, CTaskTimer, false);
serudp->reactor(ACE_Reactor::instance());
if (!serudp->Open(this)) return false;
taskTimer->reactor(ACE_Reactor::instance());
if (!taskTimer->Open(serudp)) return false;
ACE_OS::sleep(ACE_Time_Value(0, 10000)); // 等待10毫秒
ACE_Reactor::instance()->run_reactor_event_loop(); // 启动线程
return true;
}
int CMain::Close()
{
taskTimer->handle_close(ACE_INVALID_HANDLE, 0);
serudp->handle_close(ACE_INVALID_HANDLE, 0);
if (ACE_Reactor::instance()->reactor_event_loop_done() != 1)
{
ACE_Reactor::instance()->end_reactor_event_loop();
}
return 0;
}
///////////////////////////////////////////
CServerService::CServerService()
{
usiPort = 20000; // 初使分配客户端端口值
iPortCount = 0;
}
CServerService::~CServerService()
{
}
bool CServerService::ReadServerIP()
{
std::ifstream fle("ServerIp.txt", std::ios::in);
if (!fle) return false;
std::ostringstream seamServerIP;
seamServerIP<<fle.rdbuf();
sServerIP = seamServerIP.str();
fle.close();
return true;
}
bool CServerService::Open(CMain* cm)
{
if (!ReadServerIP()) return false;
this->addr.set(iLocalHostPort, sServerIP.c_str());//, ACE_LOCALHOST
this->udp.open(addr);
this->reactor()->register_handler(this, ACE_Event_Handler::READ_MASK);
cmn = cm;
return true;
}
ACE_HANDLE CServerService::get_handle() const
{
return this->udp.get_handle();
}
intCServerService::handle_input(ACE_HANDLE)
{
ACE_INET_Addr taddr;
char buf = {0};
int isize = 0;
isize = this->udp.recv(buf, 255, taddr);
stAppid.iPort = taddr.get_port_number();
stAppid.sIp = taddr.get_host_addr();
if (isize > 0 && isize < 255) ChackProtocol(buf, isize);
return 0;
}
intCServerService::handle_close(ACE_HANDLE handle, ACE_Reactor_Mask close_mask)
{
if (this->udp.get_handle() != ACE_INVALID_HANDLE)
{
ACE_Reactor_Mask m = ACE_Event_Handler::READ_MASK | ACE_Event_Handler::DONT_CALL;
this->reactor()->remove_handler(this, m);
this->udp.close();
}
delete this;
return 0;
}
unsigned char CServerService::checkFrame(unsigned char* uc_buf, unsigned short uc_length)
{
//检查报文
return 1;
}
void CServerService::fixFrame( unsigned char* uc_buf,
unsigned char& uc_Length,
unsigned char flag,
unsigned char dest_addr,
unsigned char src_addr)
{
//组装报文
return ;
}
void CServerService::ChackProtocol(const char* buf, const int nSize)
{
YB::BYTE *p = (YB::BYTE*)buf;
if (checkFrame(p, nSize)) return;
switch (*(p + 11))
{
case 0x00:// 心跳
{
UpdateState(*(p + 6));
if (*(p + 2) == 0x02) MsgData(*(p + 6));
break;
}
case 0x01:// 我要处理的类型
{
switch (*(p + 15))
{
case 0x00:// 正常退出,离线状态
{
DeleteAppid(*(p + 23), stAppid.sIp);
break;
}
case 0x02: // 申请连接
{
ApplyConn(buf, nSize);
break;
}
default:
break;
}
break;
}
case 0x02: // 退出
{
if (*(p + 15) == 0x04 && *(p + 6) == 0x01) cmn->Close();
break;
}
default:
break;
}
}
void CServerService::ApplyConn(const char *buf, const int nSize)
{
ACE_INET_Addr taddr;
YB::BYTE isize = 0x0C;
charpuf = {0};
char *p = (char*)buf;
AllotPort(usiPort);
stAppid.ClientAcceptPort = usiPort;
stAppid.byAppid = *(p + 6);
stAppid.byGroup = *(p + 16);
CheckAppid( stAppid.byAppid,stAppid.sIp.c_str() );
taddr.set(usiPort, stAppid.sIp.c_str());
ACE_UINT32 ip = taddr.get_ip_address();
u_shortiprt = taddr.get_port_number();
/*组帧
strcpy(puf, "\x01\x01\x01\x0C\x03");
puf = stAppid.byGroup;
memcpy(puf + 6, &ip, sizeof(ACE_UINT32));
memcpy(puf + 6 + sizeof(ACE_UINT32), &iprt, sizeof(u_short));
fixFrame((unsigned char*)puf, isize, 0x01, stAppid.byAppid, 0x04);
taddr.set(stAppid.iPort, stAppid.sIp.c_str());
*/
this->udp.send(puf, isize, taddr);
/*
// 向其他客户端更新信息
isize = 0x0D;
memset(puf, 0x00, 255);
strcpy(puf, "\x01\x01\x01\x0D\x01");
puf = stAppid.byGroup;
memcpy(puf + 6, &ip, sizeof(ACE_UINT32));
memcpy(puf + 6 + sizeof(ACE_UINT32), &iprt, sizeof(u_short));
memcpy(puf + 6 + sizeof(ACE_UINT32) + sizeof(u_short), &stAppid.byAppid, sizeof(YB::BYTE));
fixFrame((unsigned char*)puf, isize, 0x01, 0x00, 0x04);
*/
SendToAll(puf, isize);
// 向新增加客户更新信息
UpdateClientAllSatte(stAppid, taddr);
// 增加新的客户端到链表
stAppid.iTime = 1;
stAppid.bOnline = true;
slock.acquire();
mpInfo.insert(std::make_pair(stAppid.byAppid, stAppid));
slock.release();
}
void CServerService::CheckAppid(YB::BYTE byappid,std::string sIp)
{
std::map<YB::BYTE, STAppid>::iterator mpIter;
for (mpIter = mpInfo.begin(); mpIter != mpInfo.end(); mpIter++)
{
if (byappid == mpIter->second.byAppid &&
sIp == mpIter->second.sIp )
{
DeleteAppid(byappid,sIp);
ACE_OS::sleep(1);
}
}
}
void CServerService::AllotPort(unsigned short &uiPort)
{
if (uiPort > 65500)
{
uiPort = 20000;
iPortCount++;
}
if (iPortCount < 1)
{
uiPort++; //增加分配的端口号
}
else
{
std::map<YB::BYTE, STAppid>::iterator mpIter;
for (mpIter = mpInfo.begin(); mpIter != mpInfo.end(); mpIter++)
{
if (uiPort == mpIter->second.ClientAcceptPort)
{
uiPort++;
mpIter = mpInfo.begin();
}
}
}
}
int CServerService::DeleteAppid(YB::BYTE byappid, std::string sip)
{
std::map<YB::BYTE, STAppid>::iterator mpIter;
YB::BYTE isize = 0x0D;
boolb_isfind = false;
charpuf = {0};
slock.acquire();
for (mpIter = mpInfo.find(byappid); mpIter != mpInfo.end(); mpIter++)
{
if (mpIter->first != byappid) break;
if (mpIter->second.sIp != sip) continue;
ACE_INET_Addr taddr(mpIter->second.ClientAcceptPort, sip.c_str());
ACE_UINT32ip = taddr.get_ip_address();
u_short iprt = taddr.get_port_number();
/*组帧
memset(puf, 0, 255);
isize = 0x0D;
strcpy(puf, "\x01\x01\x01\x0D");
puf = mpIter->second.byGroup;
memcpy(puf + 6, &ip, sizeof(ACE_UINT32));
memcpy(puf + 6 + sizeof(ACE_UINT32), &iprt, sizeof(u_short));
memcpy(puf + 6 + sizeof(ACE_UINT32) + sizeof(u_short), &mpIter->second.byAppid, sizeof(YB::BYTE));
fixFrame((unsigned char*)puf, isize, 0x01, 0x00, 0x04);
*/
mpInfo.erase(mpIter);
b_isfind = true;
break;
}
slock.release();
// 广播到各客户端
if (b_isfind) SendToAll(puf, isize);
return 0;
}
void CServerService::SendToAll(char* buf, int nSize)
{
std::map<YB::BYTE, STAppid>::iterator mpIter;
ACE_INET_Addr taddr;
for (mpIter = mpInfo.begin(); mpIter != mpInfo.end(); mpIter++)
{
taddr.set(mpIter->second.iPort, mpIter->second.sIp.c_str());
int bychar = (unsigned char)buf - mpIter->second.byAppid;
buf = mpIter->second.byAppid;
buf -= bychar;
this->udp.send(buf, nSize, taddr);
}
}
void CServerService::UpdateState(YB::BYTE byappid)// 客户端在线
{
std::map<YB::BYTE, STAppid>:: iterator mpIter;
for (mpIter = mpInfo.find(byappid); mpIter != mpInfo.end(); mpIter++)
{
if (mpIter->first != byappid) break;
if (stAppid.sIp != mpIter->second.sIp) continue;
mpIter->second.iTime = 1;
break;
}
}
void CServerService::MsgData(YB::BYTE byappid)
{
std::map<YB::BYTE, STAppid>::iterator mpIter;
for (mpIter = mpInfo.find(byappid); mpIter != mpInfo.end(); mpIter++)
{
if (mpIter->first != byappid) break;
if (mpIter->second.sIp != stAppid.sIp) continue;
ACE_INET_Addr taddr(stAppid.iPort, stAppid.sIp.c_str());
char puf = {0};
unsigned char iszie = 0x04;
strcpy(puf, "\xf0\x01\x01\x04");
fixFrame((unsigned char*)puf, iszie, 0x01, byappid, 0x04);
this->udp.send(puf, iszie, taddr);
break;
}
}
void CServerService::UpdateClientAllSatte(STAppid stAppid, ACE_INET_Addr taddr)
{
std::map<YB::BYTE, STAppid>::iterator mpIter;
ACE_INET_Addr taddr1;
unsigned char isize = 0x0D;
ACE_UINT32ip = 0;
u_short iprt = 0;
char puf = {0};
ACE_Time_Value t(0, 100000);
ACE_OS::sleep(t);
for (mpIter = mpInfo.begin(); mpIter != mpInfo.end(); mpIter++)
{
taddr1.set(mpIter->second.ClientAcceptPort, mpIter->second.sIp.c_str());
ip = taddr1.get_ip_address();
iprt = taddr1.get_port_number();
/*
memset(puf, 0, 255);
isize = 0x0D;
strcpy(puf, "\x01\x01\x01\x0D\x01");
puf = mpIter->second.byGroup;
memcpy(puf + 6, &ip, sizeof(ACE_UINT32));
memcpy(puf + 6 + sizeof(ACE_UINT32), &iprt, sizeof(u_short));
memcpy(puf + 6 + sizeof(ACE_UINT32) + sizeof(u_short), &mpIter->second.byAppid, sizeof(YB::BYTE));
fixFrame((unsigned char*)puf, isize, 0x01, stAppid.byAppid, 0x04);
*/
this->udp.send(puf, isize, taddr);
t.set(0, 10000);
ACE_OS::sleep(t);
}
}
//////////////////////////////////////////////
///*
boolCTaskTimer::Open(CServerService *udp)
{
sudp = udp;
ACE_Time_Value idlay(1);
ACE_Time_Value ival(60);
timeid = this->reactor()->schedule_timer(this, 0, idlay, ival);
return true;
}
int CTaskTimer::handle_close(ACE_HANDLE handle, ACE_Reactor_Mask close_mask)
{
if (timeid) this->reactor()->cancel_timer(this);
delete this;
return 0;
}
int CTaskTimer::handle_timeout(const ACE_Time_Value ¤t_time, const void *act)
{
std::map<YB::BYTE, STAppid>::iterator mpIter;
for (mpIter = sudp->mpInfo.begin(); mpIter != sudp->mpInfo.end(); mpIter++)
{
mpIter->second.bOnline = mpIter->second.iTime ? true : false;
mpIter->second.iTime = 0;
}
// 删除掉线客户端
for (mpIter = sudp->mpInfo.begin(); mpIter != sudp->mpInfo.end(); mpIter++)
{
if (!mpIter->second.bOnline)
{
sudp->DeleteAppid(mpIter->second.byAppid, mpIter->second.sIp);
mpIter = sudp->mpInfo.begin();
if (mpIter == sudp->mpInfo.end()) break;
}
}
return 0;
}
main.cpp
#include "./ServerService.h"
int ACE_TMAIN(int argc, char* argv[])
{
YB::CMain cmain;
if (!cmain.Open()) cmain.Close();
return 0;
}
客户端:DLL
功能:根据模块号与其他客户进行连接.数据转发
DLL.cpp
#include "./NetWork.h"
#include "./os_fun.h"
class _mydllexport CBaseInNetwork
{
public:
CBaseInNetwork();
virtual ~CBaseInNetwork();
virtual bool InitNetwork(unsignedchar byAppid, int igroup ,int itype);
virtual void CloseNetwork();
virtual int SendData(const unsigned char* buf, const int nSize, unsignedchar byAppid );
virtual int GetDataLength();
virtual int GetData(unsigned char* buf);
private:
CNetWork *pnet;
};
CBaseInNetwork::CBaseInNetwork()
{
}
CBaseInNetwork::~CBaseInNetwork()
{
}
bool CBaseInNetwork::InitNetwork( unsignedchar byAppid,int igroup ,int itype)
{
ACE::init();
bool bRetVal = false;
pnet =new CNetWork();
bRetVal = pnet->Open( byAppid, igroup , itype );
return bRetVal;
}
int CBaseInNetwork::SendData(const unsigned char* buf, const int nSize, unsignedchar byAppid )
{
return pnet->SendData( buf, nSize, byAppid );
}
int CBaseInNetwork::GetDataLength()
{
return pnet->GetDataLength();
}
int CBaseInNetwork::GetData(unsigned char* buf)
{
return pnet->GetData( buf );
}
void CBaseInNetwork::CloseNetwork( )
{
pnet->Close();
delete pnet;
pnet = NULL;
ACE::fini();
}
os_fun.h
#ifndef _OS_FUN_H_
#define _OS_FUN_H_
#ifdef WIN32
#include "./win32_fun.hpp"
#endif
#ifdef linux
#include "./linux_fun.hpp"
#endif
#endif // end of _OS_FUN_H_
win32_fun.hpp
#ifndef __WIN32_FUN_H
#define __WIN32_FUN_H
#include <windows.h>
#define _mydllexport extern "C" _declspec(dllexport)
BOOL WINAPI DllMain(HANDLE hModule,
DWORDul_reason_for_call,
LPVOID lpReserved
)
{
switch (ul_reason_for_call)
{
case DLL_PROCESS_ATTACH:
case DLL_THREAD_ATTACH:
case DLL_THREAD_DETACH:
case DLL_PROCESS_DETACH:
break;
}
return TRUE;
}
#endif // end of __WIN32_FUN_H
linux_fun.hpp
#ifndef __LINUX_FUN_H
#define __LINUX_FUN_H
#define _mydllexport
#endif // end of __LINUX_FUN_H
BaseNetWork.h
#ifndef _BASENETWORK_H_
#define _BASENETWORK_H_
namespace YB
{
class CBaseNetWork
{
protected:
CBaseNetWork(void){};
public:
virtual ~CBaseNetWork(void){};
virtual bool Open(unsignedchar byAppid, int igroup = 0, int itype = 0) = 0; //strAppid自己
virtual int SendData(const unsigned char* buf, const int nSize, unsignedchar byAppid = 0xff) = 0;
virtual int GetData(unsigned char* buf) = 0;
virtual int GetDataLength() = 0;
virtual void Close() = 0;
};
}
#endif // end of _BASENETWORK_H_
#ifndef _NETWORK_H_
#define _NETWORK_H_
#include <map>
#include <list>
#include <string>
#include <fstream>
#include <sstream>
#include "ace/TP_Reactor.h"
#include "ace/SOCK_Dgram.h"
#include "ace/SOCK_Acceptor.h"
#include "ace/SOCK_Stream.h"
#include "ace/SOCK_Connector.h"
#include "ace/Task.h"
const static ACE_UINT32 iServerPort = 8001;
typedef unsignedchar Byte;
static ACE_Thread_Mutex mlocka;
static ACE_Thread_Mutex mlock_mp;
const static Byte ServerAppid = 0x04;
class CNetWork;
/*
与服务端建立连接,收发信息
*/
class CServerUdpcs : public ACE_Event_Handler
{
public:
// 构造、析构函数
CServerUdpcs(){};
~CServerUdpcs(){};
virtual ACE_HANDLE get_handle()const;
virtual inthandle_input(ACE_HANDLE fd = ACE_INVALID_HANDLE); // 网络读事件
virtual inthandle_close (ACE_HANDLE handle, ACE_Reactor_Mask close_mask); // 关闭网络事件
public:
intOpen_Event(); // 注册事件
bool Open(Byte byappid, Byte bygroup);
intSendData(const char* buf, const int nSize);
intGetData(char* buf, const int nSize);
void SetParentHander(CNetWork *p); // 设置主类指针,引用数据连表
public:
intiClientStateSign; // 客户状态变化标志;1有变化,0变化
private:
void ChackProtocol(const char* buf, const int nSize); // 解析报文
void UpdateMapInfo(const char* buf, const int nSize); // 更新客户端状态
void ReadDataToList(const char* buf, const int nSize); // 保存数据到连表
void SaveMapinfo(const char* buf); // 保存服务器发送的其他客户端信息
void SaveLocalhost(const char* buf); // 保存本机IP和服务器分配的端口
intGetSourcePort(const char* buf); // 得到端口
std::string GetSourceIp(const char* buf); // 得到IP地址
private:
ACE_INET_Addr praddr;
ACE_SOCK_Dgram udp; //UDP协议流
CNetWork*net;
};
/*
客户端建立监听服务
*/
class CClientAcceptor : public ACE_Event_Handler
{
public:
// 构造、析构函数
CClientAcceptor(){};
~CClientAcceptor(){};
virtual ACE_HANDLE get_handle()const;
virtual inthandle_input(ACE_HANDLE fd = ACE_INVALID_HANDLE); // 接受客户端连接
virtual inthandle_close(ACE_HANDLE handle, ACE_Reactor_Mask close_mask); // 关闭网络事件
public:
intopen(void* avg = 0);
void SetParentHander(CNetWork *p);
private:
ACE_SOCK_Acceptor acp;
CNetWork* net;
};
class CClientService;
// 保存在线客户端连接
typedef struct STAPPIDCS
{
std::stringsIp;
int iPort;
Byte byAppid;
Byte byGroup; // 组号
CClientService *pcs; // 客户端连接
}STAppidcs;
// 保存其他客户发送到本站的数据
typedef struct STLISTDATA
{
std::stringsAppid;
int iLength;
Byte *byData;
}STListData;
/*
点对点数据收发
*/
class CClientService : public ACE_Event_Handler
{
public:
// 构造、析构函数
CClientService(void){};
~CClientService(){};
// 继承基类
virtual ACE_HANDLE get_handle()const;
virtual inthandle_input(ACE_HANDLE fd = ACE_INVALID_HANDLE); // 接受数据,保存到连表
virtual inthandle_close(ACE_HANDLE handle, ACE_Reactor_Mask mask); // 退出连接,删除资源
public:
intOpen();
void SetParentHander(CNetWork *p);
intconnect(ACE_INET_Addr addr); // 连接到其他客户端
intSendData(const char* buf, const int nSize); // 发送数据到其他客户端
ACE_SOCK_Stream &peer(){return sockeam;}
private:
void AddAppid(STAppidcs STAppidcs); // 保存客户端连接
void DeleteAppid(CClientService *cs); // 删除客户端连接
void ReadDataToList(const char* buf, const int nSize); // 保存数据到连表
void ChackProtocol(const char* buf, const int nSize); // 解析报文
private:
ACE_SOCK_Connector con;
ACE_SOCK_Streamsockeam;
STAppidcs stAppidcs; // 保存最近一个客户端连接信息
CNetWork *net;
};
class CTaskTimer;
/*
用户服务类,数据保存
*/
class CNetWork:public ACE_Task_Base
{
public:
// 构造、析构函数
CNetWork(void);
virtual ~CNetWork(void);
public:
bool Open(Byte byappid, int igroup = 0, int itype = 0); // 服务器地址;strAppid自己
intSendData(const Byte* buf, const int nSize, Byte byappid = 0xff);
intGetDataLength(); //返回数据长度
intGetData(Byte* buf); //返回数据
void Close();
bool ReadServerIP(); //取系统IP
intsvc(void); // 线程回调函数
public:
std::map<Byte, STAppidcs> mpInfo; // 客户端信息连表
std::list<STListData>lstData; // 数据连表
intiprtype; // 是否主控模块标识
Byte byAppid; // 本机APPID
intiport; // 服务端分配PORT,
std::string sip; // 本机IP
Byte byGroup; // 组号
STAppidcsstAppidcs; // 保存最近一个服务端返回其他客户信息CServerUdpcs.SaveMapinfo使用
CServerUdpcs *pServerUdp;
CClientAcceptor *pCAcptor;
CClientService*pCService;
CTaskTimer*ptimer;
std::stringsServerIP;
std::stringsLocalIP;
bool b_run;
private:
int GroupSend(const char* buf, const int nSize); // 组群发
int SingleSend(const char* buf, const int nSize, Byte byappid); // 单发
};
// 定时器类
class CTaskTimer : public ACE_Task_Base
{
public:
// 构造、析构函数
CTaskTimer(){timeid = 0;};
virtual ~CTaskTimer(){};
virtual inthandle_close(ACE_HANDLE handle, ACE_Reactor_Mask close_mask); // 关闭网络监听
public:
bool Open(CNetWork *p);
inthandle_timeout(const ACE_Time_Value ¤t_time, const void *act = 0);// 定时器,发送心跳报文
private:
CNetWork*pnet;
long timeid;
};
#endif // end of _NETWORK_H_
NetWork.cpp
#include "./NetWork.h"
unsigned char checkFrame(unsigned char* uc_buf, unsigned short uc_length)
{
return 0;
}
void fixFrame(unsigned char* uc_buf,
unsigned char& uc_Length,
unsigned char flag,
unsigned char dest_addr,
unsigned char src_addr)
{
;
}
///////////////////////////////////////////
///*
CNetWork::CNetWork()
{
}
CNetWork::~CNetWork()
{
}
bool CNetWork::Open(Byte byappid, int igroup, int itype)
{
b_run = false;
iprtype = itype;
byAppid = byappid;
byGroup = (Byte)igroup;
ACE_NEW_RETURN(pServerUdp, CServerUdpcs, false);
ACE_NEW_RETURN(pCAcptor, CClientAcceptor, false);
ACE_NEW_RETURN(ptimer, CTaskTimer, false);
if (!ReadServerIP()) return false;
// 向服务端申请连接,登陆到服务端
pServerUdp->SetParentHander(this);
if (!pServerUdp->Open(byAppid, byGroup)) return false;
// 自监听
pCAcptor->SetParentHander(this);
// 开启线程
activate();
b_run = true;
return true;
}
int CNetWork::svc(void)
{
ACE_Reactor rt;
this->reactor(&rt);
this->pServerUdp->reactor(&rt);
this->pCAcptor->reactor(&rt);
this->ptimer->reactor(&rt);
this->pServerUdp->Open_Event();
this->pCAcptor->open();
this->ptimer->Open(this);
rt.run_reactor_event_loop();
ACE_OS::sleep(ACE_Time_Value(1));
return 0;
}
int CNetWork::SendData(const Byte* buf, const int nSize, Byte byappid)
{
int isize = 0;
if (byappid == 0xff) // 组发
{
isize = GroupSend((char*)buf, nSize);
}
else if (byappid == ServerAppid) // 心跳
{
isize = pServerUdp->SendData((char*)buf, nSize);
}
else // 单发点到点
{
isize = SingleSend((char*)buf, nSize, byappid);
}
return isize;
}
int CNetWork::GetDataLength()
{
if (iprtype && pServerUdp->iClientStateSign) return (mpInfo.size() + 17);
if (lstData.empty()) return 0;
std::list<STListData>::iterator lstIter;
lstIter = lstData.begin();
return lstIter->iLength;
}
int CNetWork::GetData(Byte* buf)
{
if (iprtype && pServerUdp->iClientStateSign)
{
std::map<Byte, STAppidcs>::iterator mpIter;
unsigned char isize = 0;
pServerUdp->iClientStateSign = 0;
strcpy((char*)buf, "\x03\x01\x01");
buf = mpInfo.size() + 4;
isize = 4;
for (mpIter = mpInfo.begin(); mpIter != mpInfo.end(); mpIter++)
{
if (mpIter->second.sIp == sip) buf = mpIter->second.byAppid;
}
fixFrame(buf, isize, 0x01, byAppid, ServerAppid);
return isize;
}
if(lstData.empty()) return 0;
std::list<STListData>::iterator lstIter;
int ilen = 0;
// 返回用户数据
mlocka.acquire();
lstIter = lstData.begin();
ilen = lstIter->iLength;
memcpy(buf, lstIter->byData, ilen);
delete []lstIter->byData;
lstData.erase(lstIter);
mlocka.release();
return ilen;
}
void CNetWork::Close()
{
std::map<Byte, STAppidcs>::iterator mpIter;
Byte isize = 0x0D;
charbuf = {0};
ACE_INET_Addr taddr(iport, sip.c_str());
ACE_UINT32ip = taddr.get_ip_address();
u_short iprt = taddr.get_port_number();
/*
strcpy(buf, "\x01\x01\x01\x0D");
buf = byGroup;
memcpy(buf + 6, &ip, sizeof(ACE_UINT32));
memcpy(buf + 6 + sizeof(ACE_UINT32), &iprt, sizeof(u_short));
memcpy(buf + 6 + sizeof(ACE_UINT32) + sizeof(u_short), &byAppid, sizeof(Byte));
fixFrame((unsigned char*)buf, isize, 0x01, ServerAppid, byAppid);
*/
isize = pServerUdp->SendData(buf, isize);
// 关闭监听事件
ptimer->handle_close(ACE_INVALID_HANDLE, 0);
pCAcptor->handle_close(ACE_INVALID_HANDLE, 0);
pServerUdp->handle_close(ACE_INVALID_HANDLE, 0);
// 关闭网络事件
for (mpIter = mpInfo.begin(); mpIter != mpInfo.end(); mpIter++)
{
if (mpIter->second.pcs != NULL)
{
mpIter->second.pcs->handle_close(ACE_INVALID_HANDLE, 0);
mpIter->second.pcs = NULL;
}
}
// 清除连表
mlock_mp.acquire();
mpInfo.clear();
mlock_mp.release();
if (b_run && this->reactor()->reactor_event_loop_done() != 1) this->reactor()->end_reactor_event_loop();
}
int CNetWork::GroupSend(const char* buf, const int nSize)
{
std::map<Byte, STAppidcs>::iterator mpIter;
int isize = 0;
for (mpIter = mpInfo.begin(); mpIter!= mpInfo.end(); mpIter++)
{
if (mpIter->second.byGroup == byGroup)
{
isize = SingleSend(buf, nSize, mpIter->second.byAppid);
}
}
return isize;
}
int CNetWork::SingleSend(const char* buf, const int nSize, Byte byappid)
{
std::map<Byte, STAppidcs>::iterator mpIter;
Byte isize = 0;
for (mpIter = mpInfo.find(byappid); mpIter != mpInfo.end(); mpIter++)
{
if (mpIter->first != byappid) break;
if (mpIter->second.pcs != NULL) // 已有连接
{
CClientService* p = mpIter->second.pcs;
isize = p->SendData(buf, nSize);
}
else // 无连接,新建连接到对端
{
CClientService* cs;
ACE_INET_Addr addr(mpIter->second.iPort, mpIter->second.sIp.c_str());
ACE_NEW_RETURN(cs, CClientService, 0);
cs->SetParentHander(this);
cs->reactor(this->reactor());
if (cs->connect(addr) != -1)
{
charpuf = {0};
cs->Open();
mpIter->second.pcs = cs; // 将连接保存到连表
strcpy(puf, "\x01\x01\x01\x06\x02");
puf = byGroup;
isize = 0x06;
fixFrame((unsigned char*)puf, isize, 0x01, byappid, byAppid);
isize = mpIter->second.pcs->SendData(puf, isize);
// 等待
ACE_Time_Value t(1);
ACE_OS::sleep(t);
isize = mpIter->second.pcs->SendData(buf, nSize);
}
else
{
delete cs;
}
}
}
return isize;
}
bool CNetWork::ReadServerIP()
{
char sip1 = {0};
char sip2 = {0};
FILE* fp = NULL;
if ((fp = fopen("./ServerIp_c.txt", "r")) == NULL) return false;
fscanf(fp, "%s %s", sip1, sip2);
fclose(fp);
sServerIP = sip1;
sLocalIP = sip2;
return true;
}
/////////////////////////////////////////////////////////////////
bool CServerUdpcs::Open(Byte byappid, Byte bygroup)
{
ACE_INET_Addr taddr;
char puf = {0};
Byteisize = 0x06;
ACE_Time_Value t(3);
ACE_INET_Addr taddr_local(net->sLocalIP.c_str());
udp.open(taddr_local);
taddr.set(iServerPort, net->sServerIP.c_str());
/*
strcpy(puf, "\x01\x01\x01\x06\x02");
puf = bygroup;
fixFrame((unsigned char*)puf, isize, 0x01, ServerAppid, byappid);
*/
this->udp.send(puf, isize, taddr);
// 必须阻塞等待服务端返回分配的端口,否则不能建立监听
memset(puf, 0x00, 255);
ACE_OS::sleep(ACE_Time_Value(0, 10000));
isize = this->udp.recv(puf, 255, this->praddr, 0, &t);
if (isize > 0 && isize < 255)
{
ChackProtocol(puf, isize);
if (net->iport < 20000) //分配的端口都是>20000的,
{
udp.close();
return false;
}
return true;
}
udp.close();
return false;
}
int CServerUdpcs::Open_Event()
{
return (this->reactor()->register_handler(this, ACE_Event_Handler::READ_MASK));
}
ACE_HANDLE CServerUdpcs::get_handle()const
{
return this->udp.get_handle();
}
int CServerUdpcs::handle_input(ACE_HANDLE fd)
{
char buf = {0};
int isize = this->udp.recv(buf, 255, this->praddr);
if (isize > 0 && isize < 255) ChackProtocol(buf, isize);
return 0;
}
int CServerUdpcs::handle_close(ACE_HANDLE handle, ACE_Reactor_Mask close_mask)
{
if (this->udp.get_handle() != ACE_INVALID_HANDLE)
{
ACE_Reactor_Mask m = ACE_Event_Handler::READ_MASK | ACE_Event_Handler::DONT_CALL;
this->reactor()->remove_handler(this, m);
this->udp.close();
}
delete this;
return 0;
}
void CServerUdpcs::ChackProtocol(const char* buf, const int nSize)
{
Byte *p = (Byte*)buf;
if (checkFrame(p, nSize)) return;
switch (*(p + 11))
{
case 0xF0: // 消息应答
{
if (*(p + 6) == ServerAppid) ReadDataToList(buf, nSize);
break;
}
case 0x01: // my
{
switch (*(p + 15))
{
case 0x03:// 返回本机IP和端口号
SaveLocalhost(buf);
break;
case 0x01:// 保存在线客户端信息(新增客户端)
SaveMapinfo(buf);
break;
case 0x00:// 更新在线客户端信息(客户端掉线)
UpdateMapInfo(buf, nSize);
break;
default:
break;
}
break;
}
default:
break;
}
}
void CServerUdpcs::SetParentHander(CNetWork *p)
{
net = p;
}
int CServerUdpcs::SendData(const char* buf, const int nSize)
{
return this->udp.send(buf, nSize, this->praddr);
}
int CServerUdpcs::GetData(char* buf, const int nSize)
{
return this->udp.recv(buf, nSize, this->praddr);
}
void CServerUdpcs::SaveLocalhost(const char* buf)
{
net->sip = GetSourceIp(buf);
net->iport = GetSourcePort(buf);
}
void CServerUdpcs::UpdateMapInfo(const char* buf, const int nSize)
{
std::map<Byte, STAppidcs>::iterator mpIter;
Byte byappid = (Byte)buf;
std::string sip = GetSourceIp(buf);
mlock_mp.acquire();
for (mpIter = net->mpInfo.find(byappid); mpIter != net->mpInfo.end(); mpIter++)
{
if (mpIter->first != byappid) break;
if (mpIter->second.sIp != sip) continue;
if (mpIter->second.pcs != NULL)
{
mpIter->second.pcs->handle_close(ACE_INVALID_HANDLE, 0);
mpIter->second.pcs = NULL;
}
net->mpInfo.erase(mpIter);
break;
}
mlock_mp.release();
iClientStateSign = 1;
}
void CServerUdpcs::ReadDataToList(const char* buf, const int nSize)
{
STListData stlData;
stlData.iLength = nSize;
stlData.byData = new Byte;
memcpy(stlData.byData, buf, nSize);
//将数据保存到连表
mlocka.acquire();
net->lstData.push_front(stlData);
mlocka.release();
}
void CServerUdpcs::SaveMapinfo(const char* buf)
{
std::map<Byte, STAppidcs>::iterator mpIter;
Byte *p = (Byte*)buf;
STAppidcs stAppidcs;
boolb_Insert = false;
/*
stAppidcs.byAppid = *(p + 23);
stAppidcs.byGroup = *(p + 16);
stAppidcs.sIp = GetSourceIp(buf);
stAppidcs.iPort = GetSourcePort(buf);
stAppidcs.pcs = NULL;
*/
mlock_mp.acquire();
for ((mpIter = net->mpInfo.find(stAppidcs.byAppid)); mpIter != net->mpInfo.end(); mpIter++)
{
if (mpIter->first != stAppidcs.byAppid) break;
if (mpIter->second.sIp != stAppidcs.sIp) continue;
b_Insert = true;
break;
}
if (!b_Insert) net->mpInfo.insert(std::make_pair(stAppidcs.byAppid, stAppidcs));
mlock_mp.release();
iClientStateSign = 1;
}
std::string CServerUdpcs::GetSourceIp(const char* buf)
{
ACE_INET_Addr taddr;
int iIp = 0;
memcpy(&iIp, buf + 17, 4);
taddr.set(1000, iIp);
std::string sip = taddr.get_host_addr();
return sip;
}
int CServerUdpcs::GetSourcePort(const char* buf)
{
int iport = 0;
memcpy(&iport, buf + 21, 2);
return iport;
}
//////////////////////////////////////////////////////
int CClientAcceptor::open(void * avg)
{
ACE_INET_Addr addr(net->iport, net->sip.c_str());
this->acp.open(addr, 5);
return this->reactor()->register_handler(this, ACE_Event_Handler::ACCEPT_MASK);
}
ACE_HANDLE CClientAcceptor::get_handle()const
{
return this->acp.get_handle();
}
int CClientAcceptor::handle_input(ACE_HANDLE fd)
{
CClientService* cs = NULL;
cs = new CClientService();
cs->SetParentHander(net);
if (this->acp.accept(cs->peer()) == -1)
{
delete cs;
return 0;
}
cs->reactor(this->reactor());
if (cs->Open() == -1) cs->handle_close(ACE_INVALID_HANDLE, 0);
return 0;
}
int CClientAcceptor::handle_close(ACE_HANDLE handle, ACE_Reactor_Mask close_mask)
{
if (this->acp.get_handle() != ACE_INVALID_HANDLE)
{
ACE_Reactor_Mask m = ACE_Event_Handler::ACCEPT_MASK | ACE_Event_Handler::DONT_CALL;
this->reactor()->remove_handler(this, m);
this->acp.close();
}
delete this;
return 0;
}
void CClientAcceptor::SetParentHander(CNetWork *p)
{
net = p;
}
///////////////////////////////////////////////////
int CClientService::Open()
{
ACE_INET_Addr peeraddr;
this->sockeam.get_remote_addr(peeraddr);
stAppidcs.iPort = peeraddr.get_port_number();
stAppidcs.sIp =peeraddr.get_host_addr();
stAppidcs.pcs = this;
return this->reactor()->register_handler(this, ACE_Event_Handler::READ_MASK);
}
ACE_HANDLE CClientService::get_handle()const
{
return this->sockeam.get_handle();
}
intCClientService::handle_input(ACE_HANDLE fd)
{
char buf = {0};
int isize = 0;
isize = this->sockeam.recv(buf, 1024);
if (isize <= 0) return -1;
if (isize > 0 && isize < 1024) ChackProtocol(buf, isize);
return 0;
}
intCClientService::handle_close(ACE_HANDLE handle, ACE_Reactor_Mask mask)
{
// 如果对方断开连接,会触发此事件,则会被调用两次(已屏蔽系统自动调用此函数)
if (mask == ACE_Event_Handler::WRITE_MASK) return 0;
DeleteAppid(this); // 删除外部指针
mask = ACE_Event_Handler::ALL_EVENTS_MASK | ACE_Event_Handler::DONT_CALL;
this->reactor()->remove_handler(this, mask);
this->sockeam.close();
delete this;
return 0;
}
void CClientService::SetParentHander(CNetWork *p)
{
net = p;
}
int CClientService::SendData(const char* buf, const int nSize)
{
intisize = 0;
isize = this->sockeam.send_n(buf, nSize);
if (isize <= 0) this->handle_close(0, 0);
return isize;
}
int CClientService::connect(ACE_INET_Addr addr)
{
ACE_Time_Value itimeout(1);
return this->con.connect(sockeam, addr, &itimeout);
}
void CClientService::ChackProtocol(const char* buf, const int nSize)
{
Byte *p = (Byte*)buf;
if ((*(p + 11) == 0x01) && (*(p + 15) == 0x02))
{
if (!checkFrame(p, nSize))
{
stAppidcs.byAppid = *(p + 6);// 请求连接的客户端APPID
stAppidcs.byGroup = *(p + 16);
AddAppid(stAppidcs); // 增加客户连接
return;
}
}
ReadDataToList(buf, nSize); // 保存用户数据
}
void CClientService::AddAppid(STAppidcs stAppidcs)
{
std::map<Byte, STAppidcs>::iterator mpIter;
for (mpIter = net->mpInfo.find(stAppidcs.byAppid); mpIter != net->mpInfo.end(); mpIter++)
{
if (mpIter->first != stAppidcs.byAppid) break;
if (mpIter->second.sIp != stAppidcs.sIp) continue;
mpIter->second.pcs = this;
break;
}
}
void CClientService::DeleteAppid(CClientService* cs)
{
std::map<Byte, STAppidcs>::iterator mpIter;
for (mpIter = net->mpInfo.begin(); mpIter != net->mpInfo.end(); mpIter++)
{
if (mpIter->second.pcs == cs)
{
mpIter->second.pcs = NULL;
break;
}
}
}
void CClientService::ReadDataToList(const char* buf, const int nSize)
{
STListData stlData;
stlData.iLength = nSize;
stlData.byData = new Byte;
memcpy(stlData.byData, buf, nSize);
// 将数据保存到连表
if (net->lstData.size() > 500)
{
std::list<STListData>::iterator lstIter;
mlocka.acquire();
lstIter = net->lstData.begin();
delete []lstIter->byData;
net->lstData.erase(lstIter);
mlocka.release();
}
mlocka.acquire();
net->lstData.push_back(stlData);
mlocka.release();
}
//////////////////////////////////////////////
///*
boolCTaskTimer::Open(CNetWork *p)
{
pnet = p;
ACE_Time_Value idlay(1);
ACE_Time_Value ival(40);
timeid = this->reactor()->schedule_timer(this, 0, idlay, ival);
return true;
}
int CTaskTimer::handle_close(ACE_HANDLE handle, ACE_Reactor_Mask close_mask)
{
if (timeid) this->reactor()->cancel_timer(this);
delete this;
return 0;
}
int CTaskTimer::handle_timeout(const ACE_Time_Value& current_time, const void* act)
{
unsigned char buf = {0};
unsigned char isize = 4;
/*
memcpy(buf, "\x00\x01\x01\x04", 4);
fixFrame(buf, isize, (pnet->iprtype ? 0x02 : 0x01), ServerAppid, pnet->byAppid);
*/
pnet->SendData(buf, isize, ServerAppid);
return 0;
}
拜读中,学习中,多谢! 我刚刚看玩reactor相关的内容,自己也试着写了一个小例子,但是没有关于handle_output的内容,我问一个问题,我在例子中是这样写的,从客户端连接过来的请求,svc_handle中的handle_input接受到发过来的数据然后再把需要的数据发回去,我觉得这样不对。发数据回去应该就是handle_output的事情了吧,如果是这样的话,改怎么写,何时注册write mask等。请教一下,谢谢 如果你在handle_input中的写操作出现阻塞错误,表示无法写入了,就注册write_mask,然后在handle_output里面把剩下的内容发出。 void handle_output (void)
{
// Asynchronously send the file
// to the client.
if (client_->send (file_.data (),
file_.size ())
== SOCKET_ERROR
&& errno == EWOULDBLOCK)
// Register with reactor...
else
// Close down and release resources.
handle_close ();
}
恩,我刚看到以上代码了,还有接受时候如果没有接受完数据的操作方式,开始我还很困惑为什么在
handle_input里面要再注册自己
// This is called by the Reactor when
// we can read from the client handle.
void handle_input (void)
{
int result = 0;
// Non-blocking read from the network
// connection.
do
result = request_.recv (client_->handle ());
while (result != SOCKET_ERROR && request_.state_ == INCOMPLETE);
// No more progress possible,
// blocking will occur
if (request_.state_ == INCOMPLETE && errno == EWOULDBLOCK)
reactor_->register_handler
(client_->handle (),
this,
Reactor::READ_MASK);
else
// We now have the entire request
parse_request ();
}
我想写这样一个功能,支持客户端多线程的文件下载的一个服务端,每次请求的数据应该在500kB以内,请问有什么特别值得注意的地方吗,我进行网络开发和使用ACE都刚开始学,谢谢 需要自己定制协议,处理500K的需求。
不建议你刚开始就用ACE来处理所有的问题,ACE封装的太好了,反而让你不知道后面的API在干什么。建议你先学习基础的网络编程理论、概念,再辅助学习ACE,效果会比较好。 谢谢了.代码还算看得懂,就是配置经常出错,用minGW+ACE
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